- Human-Computer Interaction
- Post-Industrial/Post-Literate Society
- Ubiquitous Computing & Digital Media
- Art & Design
Most Recently Posted Articles
A response to Marshall McLuhan.
Cybernetics and Human Knowing. Vol. 26 (2019), no. 4, pp. 9–31
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Posted in Miscellaneous
Sherban Epuré in Memoriam
Perception-controlled interior architecture, supported by existing “smart” materials (mirror, glass, wrap, sensors), multimedia, blockchain technology, and virtual reality adapt to the user’s/inhabitant’s needs. Applications include living spaces for highly mobile professionals (neo-nomads), nursing homes, rehabilitation centers, hospital rooms.
Functions that include anticipatory features can make vehicles safer and prevent accidents, adapting to weather and road conditions. They also “learn” the driver and adapt to his/her driving style and individual characteristics (e.g., age, health)