An idiot is someone not able or willing to listen.

Currently Browsing Human-Computer Interaction

Semiotic Engineering – An Opportunity or an Opportunity Missed?

S.D.J. Barbosa, K. Breitman (eds.), Conversations Around Semiotic Engineering, DOI 10.1007/978-3-319-56291-9_6
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Posted in Anticipation, Human-Computer Interaction, Semiotics

Predictive and Anticipatory Computing

Encyclopedia of Computer Science and Technology, Second Edition DOI: 10.1081/E-ECST2-120054027 Copyright © 2017 by Taylor & Francis.
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Posted in Anticipation, Human-Computer Interaction, Ubiquitous Computing & Digital Media

Anticipation and Computation: Is Anticipatory Computing Possible? (Part 1)

Anticipation Across Disciplines (M. Nadin, Ed.) Cognitive Science Monographs. Cham CH: Springer. Vol. 29, pp. 283-339. September 2015
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Posted in Anticipation, Human-Computer Interaction, Post-Industrial/Post Literate Society, Ubiquitous Computing & Digital Media

„Wer viel misst, misst Mist“

brand eins Wirtschaftsmagazin
Ausgabe 12/2015 - Schwerpunkt Geschwindigkeit
Link to Online Article

Posted in Anticipation, Human-Computer Interaction, Post-Industrial/Post Literate Society, Ubiquitous Computing & Digital Media

“Who measures much, measures garbage”

Interview in Brand Eins--December 2015
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Posted in Anticipation, Human-Computer Interaction, Post-Industrial/Post Literate Society, Ubiquitous Computing & Digital Media

Presentation: Anticipation and Semiotics – One Cannot Not Interact

Presentation by Dr. Mihai Nadin at the Tartu International Semiotics Summer School, August 19, 2015.
Tartu Presentation PDF

Posted in Anticipation, Human-Computer Interaction, Semiotics

Variability by Another Name: “Repetition Without Repetition”

Anticipation: Learning from the Past. The Russian/Soviet Contributions to the Science of Anticipation. (M. Nadin, Editor) Springer Cognitive Systems Monographs 25 August 2015, pp. 329-337.
http://www.springer.com/gp/book/9783319194455 PDF

Posted in Anticipation, Human-Computer Interaction

Can Predictive Computation Reach the Level of Anticipatory Computing?

International Journal of Applied Research on Information Technology and Computing, 5 (3), September-December 2014, pp. 171-200.
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Posted in Anticipation, Human-Computer Interaction, Ubiquitous Computing & Digital Media

The Internet of Everything—computation past the infancy of computer technology

Presentation at the Wateringhole, January 23, 2015
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Posted in Anticipation, Human-Computer Interaction, Lectures/Presentations, Ubiquitous Computing & Digital Media

Semiotics is Fundamental Science

in Knowledge discovery, transfer, and management in the information age / Murray E. Jennex, Editor, IGI Global book series Advances in Knowledge Acquisition, Transfer, and Management, 2014
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Posted in Human-Computer Interaction, Mind, Semiotics

G-Complexity, Quantum Computation and Anticipatory Processes

Computer Communication & Collaboration (Vol. 2, Issue 1, 2014)
http://www.bapress.ca/ccc_vol2_issue1.php
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Posted in Anticipation, Human-Computer Interaction, Ubiquitous Computing & Digital Media

The Intractable and the Undecidable—Computation and Anticipatory Processes

International Journal of Applied Research on Information Technology and Computing, vol.4:3, pp. 4-26, 2013
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Posted in Anticipation, Human-Computer Interaction, Mind

Enslaved by Digital Technology

Interview with Roberto Simanowski in Dichtung Digital: A Journal of art and culture in digital media, No. 43 – 2013-11-16.
http://www.dichtung-digital.de/en/journal/nachste-nummer/?postID=2000
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Posted in Downloadable Articles, Human-Computer Interaction, Media, Mind, Ubiquitous Computing & Digital Media

One Cannot Not Interact: Semiotic Approaches to User Interface Design

Presentation in the session Semiotic Approaches to User Interface Design at CHI 2000: The Future is Here
The Hague, Netherlands, April 1-6, 2000.
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Posted in Art & Design, Human-Computer Interaction, Semiotics

Reassessing the Foundations of Semiotics: Preliminaries

International Journal of Signs and Semiotic Systems, 2(1), 1-31, January-June 2012
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Pages: 1 2


Posted in Human-Computer Interaction, Semiotics

Antecapere ergo sum: what price knowledge?

AI&Society, February 2012 25th Anniversary Volume. A FAUSTIAN EXCHANGE: WHAT IS TO BE HUMAN IN THE ERA OF UBIQUITOUS TECHNOLOGY Springer London
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Posted in Anticipation, Downloadable Articles, Human-Computer Interaction, Ubiquitous Computing & Digital Media

PROCESSOS SEMIÓTICOS E DE INFORMAÇÃO A SEMIÓTICA DA COMPUTAÇÃO

Published in: TECCOGS—Revista Digital de Tecnologias Cognitivas, Ediçãos 5, 2011, página 89-120
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Posted in Human-Computer Interaction, Semiotics

Computation, Information, Meaning. Anticipation and Games

International Journal of Applied Research on Information Technology and Computing (IJARITAC), Vol. 2, Issue 1, 2011. pp. 1-27
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Posted in Anticipation, Human-Computer Interaction, Mind, Semiotics, Ubiquitous Computing & Digital Media

Anticipatory Computing: from a High-Level Theory to Hybrid Computing Implementations

International Journal of Applied Research on Information Technology and Computing (IJARITAC), Vol. 1, No. 1, 2010. pp. 1-27
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Posted in Anticipation, Human-Computer Interaction, Ubiquitous Computing & Digital Media

Anticipation and the Artificial. Aesthetics, ethics, and synthetic life.

Special issue on Ethics and Aesthetics of Technologies, in AI & Society. London: Springer, 2009.
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Posted in Anticipation, Downloadable Articles, Human-Computer Interaction, Ubiquitous Computing & Digital Media

From Our Minds to the Artificial Digital Mind

From Our Minds to the Artificial Digital Mind. Preface to Screen- und Interfacedesign. Gestaltung und Usability fü r Hard- und Software (Screen and Interface Design. Creativity and Usability for Hardware and Software). Berlin/Heidelberg/New York: Springer Verlag, 2007. pp. 1-3. (Also published as a CD-ROM)

Posted in Human-Computer Interaction, Ubiquitous Computing & Digital Media

We Are What We Do

Design - The Basic Paradox (Wolfgang Jonas, Matthias Götz, Eds.) January, 2003

Posted in Downloadable Articles, Human-Computer Interaction, Post-Industrial/Post Literate Society, Ubiquitous Computing & Digital Media

Human-computer interaction: the need for understanding and applying anticipation

Computer Science Department, Stanford University, 23 May 2002

Posted in Anticipation, Human-Computer Interaction, LectAnticipation, LectHCI, Lectures/Presentations

Where is the “Human” in Human-Computer Interaction?

Proceedings of the 2nd Nordic Conference on Human-Computer Interaction/NORDICHI, Aarhus, Denmark (O. W. Bertelsen, S. Bodker, K. Kuutti, Eds.) . New York: ACM. 2002

Posted in Human-Computer Interaction, LectHCI, Lectures/Presentations

One cannot NOT Interact (Knowledge-based systems)

(special edition, Clarisse Siekenius de Souza, Ed.). Amsterdam: Elsevier Science Publishers. Vol. 14/8, 5 December 2001, pp. 437-440

Posted in Human-Computer Interaction, Semiotics

Acument (1998-2001)

Acument is the trademarked name for an "associative encyclopedia" intended for clients in business and industry.

Posted in Human-Computer Interaction, Mind, Ubiquitous Computing & Digital Media

One cannot NOT Interact

(The Future is Here) Workshop: Semiotic Approaches to User Interface Design, The Hague, 2 April 2000

Posted in Art & Design, Human-Computer Interaction, LectArtDesign, LectHCI, LectPostInd, LectSemiotics, Lectures/Presentations, Post-Industrial/Post Literate Society, Semiotics

What Kind Of Sign Is A Bit?

Semiotics and the Information Sciences, Victoria College, University of Toronto, 13-15 October 1998

Posted in Human-Computer Interaction, LectHCI, LectSemiotics, LectUbiquitous, Lectures/Presentations, Semiotics, Ubiquitous Computing & Digital Media

The Associative Encyclopedia (since 1996)

A journey of 1000 miles begins with one step...then another...then another. But if you've taken the wrong path, how do you get back to the right one? Researchers are still looking for something better than the pencil in order to trace their own thought processes.
Navigation Tools for Knowledge Dissemination

Posted in Human-Computer Interaction, Mind, Ubiquitous Computing & Digital Media

Negotiating the World of Make-Believe: The Aesthetic Compass

Real-Time Imaging, 1 (1995). London: Academic Press
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Posted in Downloadable Articles, Downloads, Human-Computer Interaction, Ubiquitous Computing & Digital Media

A conceptual framework for human-machine interaction

International Interactive Communication Society, New York, 14 November 1990

Posted in Human-Computer Interaction, LectHCI, LectSemiotics, LectUbiquitous, Lectures/Presentations, Semiotics, Ubiquitous Computing & Digital Media

Intelligence for Animation

GI-20. Jahrestagung l, II. Informatik auf dem Weg zum Anwender. Proceedings of the 20th Annual Conference of the German Society of Information and Computer Sciences. Berlin/New York: Springer Verlag, 1990, pp. 589-601

Posted in Art & Design, Human-Computer Interaction, LectArtDesign, LectHCI, LectUbiquitous, Lectures/Presentations, Ubiquitous Computing & Digital Media

Interactive Diagrams for Design Genetics

Intelligent CAD Systems, vol. II Berlin/ New York: Springer Verlag, 1989, pp. 245-261
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Posted in Downloadable Articles, Downloads, Human-Computer Interaction

Arki/Arketek (1989)

The project was created and built for the design competition entitled "Inventing the Future," in collaboration with Pino Trogu and was considered one of the best entries.

Posted in Art & Design, Human-Computer Interaction, Mind

Toy Design (1989)

It is known that play is serious work for the very young. Based on his work on mind, Nadin initiated a program in Toy Design at SUNY-FIT (New York City) to train designers to develop the minds of the very young through all the senses.

Posted in Art & Design, Human-Computer Interaction, Mind

Interface design and evaluation

Advances in Human-Computer Interaction, Vol. 2 (R. Hartson, D. Hix, Eds.). Norwood, NJ: Ablex Publishing Corp, 1988

Posted in Human-Computer Interaction, Semiotics

Interface design: A semiotic paradigm

Semiotica 69-3/4. Amsterdam: Mouton de Gruyter, 1988, pp. 269-302.
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Posted in Art & Design, Downloadable Articles, Downloads, Human-Computer Interaction, Semiotics, Ubiquitous Computing & Digital Media

Docent and MetaDocent – Multimedia Navigation (since 1988)

Gothic panel paintings formed the subject for the development of the CD-ROM medium, in which image and sound were integrated. Docent, a hypercard-based software program, was integrated in the CD-ROM for interactive learning.

Posted in Art & Design, Human-Computer Interaction

Design Machine (1986-1988)

The development of a design machine based on artificial intelligence procedures and neural network processing was determined by three aspects: How do designers design? What do they design? What is peculiar to the design process?

Posted in Art & Design, Human-Computer Interaction, Mind, Ubiquitous Computing & Digital Media

Advanced Computing Center for the Arts and Design (ACCAD) (1986)

One of Nadin's major assignments as Eminent Scholar in Art and Design Technology (at the Ohio State University) was to draw up a plan for a center in which research in the art and design possibilities of digital technology would serve as an intermediary between education and applications for art and industry.

Posted in Art & Design, Human-Computer Interaction, Ubiquitous Computing & Digital Media

The intelligent interface. Understanding and being understood by computers

Breakthrough Trends in Graphic Arts (seminar), Computer Graphic Arts 85, Pratt Center for Computer Graphics in Design, New York, 8 -11 December 1985

Posted in Human-Computer Interaction, LectHCI, Lectures/Presentations

Interface Design. A Semiotic Paradigm

(keynote address) Fourth Annual Computer Graphics Conference: Applications on the Leading Edge, University of Oregon Continuation Center, Eugene, 27-29 October 1985

Posted in Human-Computer Interaction, LectHCI, LectSemiotics, Lectures/Presentations, Semiotics

Design as Interface

University of Essen, Germany, 9 July 1984 Graduate seminar, Department of Industrial Design, Ohio State University, Columbus, February, 1985

Posted in Human-Computer Interaction, LectHCI, LectUbiquitous, Lectures/Presentations, Ubiquitous Computing & Digital Media

The Electronic Book (1983-1984)

Nadin researched aspects of intelligent interfaces in collaboration with Brown University (Andries van Dam, Steve Feiner). The main goal was to determine the extent to which data could be compressed for the elaboration of a digital book. Design for interaction between user and "book" was implemented.

Posted in Human-Computer Interaction, Ubiquitous Computing & Digital Media

The computer: using it or being used?

Design and Technology Update: Adapting to the Forces of Change, Rochester Institute of Technology, NY, 9-11 May 1983.

Posted in Human-Computer Interaction, LectHCI, Lectures/Presentations

Computers for Design. Design for Computers (since 1982)

Teaching at a school of art and design, Nadin perceived the importance of the early personal computers, not as a substitute for talent, but as an aid to creativity.

Posted in Art & Design, Human-Computer Interaction, Ubiquitous Computing & Digital Media

Visualization (since 1981)

To visualize means to make visible. The main impetus behind visualizing comes from the experience of design. New research fields have been opened through the visualization of many previously "unseeable" phenomena.

Posted in Art & Design, Human-Computer Interaction, Post-Industrial/Post Literate Society, Ubiquitous Computing & Digital Media

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